package ;
import nme.Assets;
import org.flixel.FlxSprite;

/**
 * ...
 * @author ...
 */
class Notes extends FlxSprite
{

	public function new(x: Int, y : Int, spec : String) 
	{
		super();
		
		this.x = x;
		this.y = y;
		this.acceleration.x = 100;
		
	}
	public function display(x: Int, y : Int)
	{
		
		
	}
	
	override function update()
	{
		this.x -= 100;
	}
	
}